If I Go Back in Time Do I Have to Do the Powder Keg Challenge Again

  • Chapter 1 – First 3 Days
  • Chapter 2 – Southern Swamp
  • Chapter three – Woodfall Temple
  • Chapter 4 – Collection
  • Chapter 5 – Snowhead
  • Chapter 6 – Snowhead Temple
  • Affiliate vii – Spring, Romani Ranch, Ikana Graveyard
    • 7.1 – Spring
    • 7.2 – Romani Ranch
    • seven.3 – Ikana Graveyard
  • Chapter eight – Bang-up Bay & Zora Cape
  • Chapter 9 – Great Bay Temple
  • Chapter 10 – Ikana Canyon
  • Chapter eleven – Well & Ikana Castle
  • Chapter 12 – Stone Tower Temple
  • Chapter 13 – The Moon

seven.1 Spring

NOTE: Much of this entire affiliate is completely optional. Still, there is then much optional content intertwined within the chief quest fabric, it has been lumped together. IF you lot are merely looking to complete the principal quest of the game, the only things that are required in this section are acquiring the Powder Keg Certificate from the Big Goron in section 7.i. Then, revert back in time, and purchase a Powder Keg from the Bomb Store in Clocktown. From there you tin explode the rock in Milk Route, allowing you to achieve Romani Ranch on Day 1, where you can then learn Epona'due south Vocal.

Section 7.iii covers Ikana Graveyard, and while some of the content will eventually exist required, none of it needs to be washed before heading to the Peachy Bay region to the west. Yous will demand to become the Captain'southward Hat and the Vocal of Storms somewhen, but if you'd similar, y'all can wait until those items are necessary in Chapter 10.

Groovy Fairy Fountain

Considering you lot defeated Goht, the snow has now melted and Goron Village is saved. Hooray! You volition appear in Mountain Hamlet in front of the minor lake. Y'all'll see there's one frog here, (which you tin speak to using the Don Gero Mask) only there'southward nada to do with it at the moment. If you have nerveless all 15 Stray Fairies within the Snowhead Temple, yous should soar on over to Snowhead and enter the cave along the backside of the spire. The Great Fairy of Ability will give yous a wonderful enhancement that allows you to perform an upgraded spin assail. NOTE: In the Nintendo 64 version, this will exist the Bang-up Fairy of Wisdom and instead will upgrade your magic meter. In the 3DS version, the Woodfall and Snowhead Great Fairies have been switched.

Razor Sword (READ, IMPORTANT!!!!!)

At this signal, in that location's a wonderful upgrade for the sword which you lot can get. Here are the requirements:

  • Sharpen your sword into the Razor Sword (MUST BE FIRST DAY OR Starting time Night)
  • Become a Pulverisation Keg from Goron Hamlet (Spring or Burn Arrows)
  • Consummate the Goron Racetrack (Spring) to win the Gilt Dust
  • Sharpen your sword farther into the Gilded Sword (MUST BE SECOND Day OR SECOND NIGHT)

If you used the Inverted Song of Time to complete the Snowhead Temple without using a lot of fourth dimension, and information technology's however the Start Day or the wee hours of the First Night, y'all should have enough of time for this upgrade. If you don't accept that much time, simply desire to do this, y'all'll accept to put your remaining Rupees in the Depository financial institution, play the Vocal of Time, so return to the Snowhead Temple and skip ahead to Goht to defeat him once again. It's a existent pain… But that'southward what'due south gotta happen…

If you're willing to exercise this, yous're going to demand 100 Rupees. If y'all only demand a chip more (you lot likely have at least threescore after completing the temple) and then you can simply open the invisible chest (Lens of Truth) behind the waterfall for twenty rupees or Fire Punch the blood-red boulders underneath the steps of the Mountain Smithy (also twenty rupees). If that's still not enough, either slash some of the bushes around or warp to Clock Town and grab some quickly. Enter the lone building in the Mount Village and fork over your Kokiri Sword to Gabora and Zubora, who will piece of work on it through the dark. In the meantime, you can use the Goron and Deku Masks to defend yourself.

Powder Keg Certification

In the northern office of Goron Village, at that place'south a cavern-like entrance to the Goron Pulverization Keg Shop. It was frozen over before, but now that it's spring, the ice has melted. Go down to the bottom and speak with Medigoron while wearing the Goron Mask. He sells Powder Kegs, merely first he must certify you with a little exam. He'll give yous a free 1 with a long wick that's already lit. Y'all accept about 2 minutes to get it where it needs to become, and then it'll explode. Practiced thing y'all're wearing gloves!

Toss it up each ledge, then curlicue up and echo. Once you go to the exit, take it to the wooden ramp and walk information technology all the fashion to the exit of Goron Village. Now you lot're on the Route To Goron Village (between Goron Hamlet itself and Mountain Village where the Smithies are) and if you look to the north, there'south a giant bedrock on an upper ledge. Walk the Powder Keg across the bridges, ignoring the Wolfos and Guay. Be very careful non to fall in the water.

Once you get to the other side, veer right and toss the Keg up the ledges, rolling upwardly again as you did before. At the top, yous'll observe the Goron Elder's Son forth with the behemothic boulder blocking the Goron Racetrack. Set the Pulverization Keg side by side to the boulder and wait for the fireworks (or shoot information technology with an arrow if you're impatient). Once it explodes, the Goron Elder's Son will run in excitedly.

DO NOT FALL FOR THIS CUTE DISTRACTION! RETURN TO GORON Hamlet BEFORE Yous FORGET!!!

Enter the Pulverisation Keg Shop and speak with Medigoron again. He'll apologize for giving you such a dangerous test and certify you, allowing you to purchase Powder Kegs from at present on. As a token of goodwill, he'll give you some other 1 (unlit) for free!

Going For The Gold

Now that yous've been certified, return to the Goron Racetrack on the Road To Goron Hamlet. It MUST Be SPRING (Goht defeated) or there will not be any Gorons in here. Speak with the Goron Elderberry'due south Son to start the race. It's a rather hard mini-game, and in some ways, it'south a trivial difficult to predict what will happen.

If y'all know what you're doing, nonetheless, this game is pretty elementary, and your opponents will get stupid and slow if you slow downward yourself or become knocked down, so don't worry TOO much most how fast y'all go. It takes everyone several tries, so don't feel also bad if y'all don't arrive the commencement… 10… times….

Hither'due south the basics of how it works:
  • Y'all get striking, you glimmer
  • Get striking while blinking, you lot end rolling
  • Use the greenish jars to restore magic
  • Knock into other Gorons to brand them fall back
  • Avoid Bomb Flowers

There are two play styles for this: Avoid other Gorons at all costs, or ram into them then avert while y'all're blinking. A mixture of the ii is what will guarantee y'all success. This game volition apply upwards a lot of your magic, so it is recommended that you accept the magic meter upgrade from the Great Fairy at Woodfall (or Snowhead in the Nintendo 64 version of the game).

Strategy that works:

– If yous have the Magic Meter upgrade, ignore the jars for the most part. A unmarried jar volition restore your magic completely, and so you merely need about one in every four jars. This ways the rest of the time, you tin can be cut corners to get alee.

– When you lot go to the ramps, avoid the ones on the left side equally the Gorons tend to knock you out in a unmarried hit if you lot get up them.

– At the end, cut corners (stay along the correct at the very cease) to get ahead and bonk into whatsoever Gorons that come up alongside y'all, knocking them back. Call back that the Gorons have faster top speed and acceleration than you do, then put the stomp on them before they get ahead (at the cease)!

When you lot finally come in starting time, yous'll receive a new Bottle as well as some valuable Gilt Dust!

Gilded Sword

Next, you lot can go upgrade your sword once again. Soar back to Mountain Hamlet and if y'all had them working on your Kokiri Sword as directed earlier (scroll upwards a niggling ways if you lot missed it), play the Song of Double Time until it's the Second 24-hour interval (or Second Night). Enter the Mount Smithy and receive the Razor Sword (which looks awesome). Play with it for a flake if you lot'd like, then speak with them again. Mitt over the bottle of Gold Dust and they'll forge your sword yet again. Go outside and play the Song of Double Fourth dimension until it's the Dawn of the Final 24-hour interval. Go back inside and receive the Golden Sword. While this affair doesn't look as absurd equally the Razor Sword, it still does double damage and has even further range! Isn't that just splendid?

That's information technology for now, folks! Put your remaining rupees in the banking company and phone call information technology a (third) night…. Okay, that was a bad pun!

7.2 Romani Ranch

Quick And Piece of cake Rupees In Clock Town

Your adjacent destination is Bully Bay to the west. Earlier you tin can even become there, nonetheless, you're going to need to have a reunion with an former friend of yours. Your first task is to run effectually and gather 50 rupees (either collect some in Termina Field or just pull it out of the bank). There's 2 Argent Rupees (worth 100 each) y'all tin get in Clock Town at the moment as well.

The beginning one is in the waterway (sewer system) under Clock Town that leads to the Astral Observatory. Speak with the orange'ish-yellow capped child in East Clock Town and use the password you wrote down earlier to get in, so take a left as soon as you enter. Jump into the water and swim along the wall to avert the Skulltula part way. At the end, climb onto the ledge and apply either a Bomb or Blast Mask to blow up the wall and unveil a chest with a Argent Rupee (100) within.

Also in East Clock Town, stand next to the same orange'ish-yellow capped kid and confront s. Run along the wall and spring across using the Bunny Hood. Bound forth the targets and basket of the Honey & Darling Shop and get behind the Boondocks Shooting Gallery, then become due west to find another chest containing a Silver Rupee (100).

Bravado Up The Bedrock: Powder Keg

Become to West Clock Town and enter the Flop Store. At present that yous've been certified past the Powder Keg Shopkeeper in Goron Village (see the end of the last section if not) you can wear the Goron Mask and purchase Powder Kegs from the Goron here. For some reason, he offers them for a cheaper cost than Medigoron (who makes the darn things). Put your remaining rupees in the bank, as you won't exist needing any for a trivial while.

If y'all activated the Owl Statue in Milk Route, soar over there. If not, roll out the westward exit of Clock Town and become to the southwest corner of your map (where there's a cerise dot on the map). At all costs, DO NOT permit the Takkuri bird (red dot) impact you!!! Get to that aforementioned area and pass through into Milk Route. Hit the Owl Statue with your sword and slash the bushes hither to get some arrows. Shoot down Tingle and buy a Map of Milk Route if you don't already have one. At the terminate of the area is one of Mutoh'southward Carpenters picking abroad at a boulder (apparently one of them knows how to work and isn't running effectually). Employ the Goron Mask to lay downward the Powder Keg, then shoot it with an arrow if you're impatient. Enter Romani Ranch.

Epona's Song

If y'all don't have the Bunny Hood yet, it is highly recommended that you go become it at present (check out the Masks section for more details). Run towards the buildings ahead and once you get close, you'll witness a joyous scene in which Link will see his trusty steed, Epona, who is however live! Yippee! Speak with the little daughter who scuttles effectually like a character from Peanuts. Hear her plight, i of the strangest predicaments in Zelda history. Every year, aliens come and abduct cows, but Romani plans to stop them. She'll ask you to help her fend off the vile fiends, but she wants y'all to practice with her first.

Ride Epona by steering with the Analog Stick and speeding upwardly with A. Printing B to start using your Bow and press A to go back to riding. In that location are ten practice balloons (which look similar Poes) that you demand to shoot downward. It is best to circumvolve around the ranch either clockwise or counter-clockwise, shooting at one at a time. It's not very difficult and it'southward just for practice, so in that location's no pressure. You lot don't accept to beat Romani's Record of 1 infinitesimal, but you should if y'all intend on helping her with the aliens.

If you can successfully complete the game in under 2 minutes, Romani will congratulate you and teach you a familiar tune from the last game: Epona's Song. With this corking melody, you'll be able to summon Epona anytime! She'll then ask you lot to assistance after on tonight. Say yep and just make sure you're back hither by 2:00 AM. In the meantime, you can begin to piece of work towards another goal.

Waiting: Collecting Rupees

1 of the trickier objectives in the game is to get five,000 Rupees in the banking company in guild to receive a Piece of Heart. Since you should have about 6-12 hours until your conflicting-slaying-date with Romani, there are a few different options to grind for rupees:

  • On the Route To Southern Swamp (between Southern Swamp and Termina Field) is the Swamp Shooting Gallery off to the Due east. Just outside the door are some patches of grass that drop 25-xl rupees. You can enter the store and come up dorsum out again repeatedly to make the bushes reappear. This makes for an fantabulous fashion to get cash without much chance.
  • In northern Termina Field, at that place are Dodongos (24-hour interval only). These things have quite a few hits but they drop 50 Rupees when defeated. Now that you have the Gilded Sword (see last section for details), this is a legitimate option.
  • Kill the Takkuri bird in Termina Field, just outside the entrance to Milk Road (red dot on your mini-map) for 200 Rupees.

Out of those options, the Takkuri is definitely the fastest. This matter is admittedly EVIL, however, because information technology volition steal your rupees and even your items! Be very careful not to let it impact y'all, or else y'all could lose a Bottle or fifty-fifty your Sword! If this does happen, you lot'll have to purchase information technology back from the Curiosity Shop in Due east Clock Boondocks.

To fight information technology, you can utilize R to defend and let it hit your Shield on purpose, and so use a curt ranged assault, such as your Gilt Sword. Otherwise, you could it with Fire Arrows, which practise additional damage and allow you to go on your distance. Once you defeat it and collect your rupees, use the Goron Mask to roll back to East Clock Town, rolling through grass along the way to fill up on arrows and magic. Deposit the rupees in the banking company, curlicue back (through bushes forth the way) and repeat. This simple, but effective manner to get rupees will add upward quickly. In the eight'ish hours you have to fire, you can easily make a ton of money. Doesn't that feel adept? Don't worry almost collecting more just yet (unless y'all actually desire to).

This game tin exist Really hard, especially if y'all are new to the game. Here are a few tips to brand information technology easier for y'all:

  • USE YOUR MINI-MAP. White dots are Aliens.
  • The little dog will run to the closest alien and bawl at information technology. Keep this in mind and follow your ears if they get close!
  • Practice NOT endeavor to impale all 10 aliens each time you pass through. Focus on merely the closest ones. Because "They" appear at different points, the ones that are far off have quite a bit of time before they even get CLOSE to the barn, so don't worry nearly them until they are!
  • If you lot have a hard time with this, you can use the Inverted Song of Fourth dimension to tedious downwardly the passage of fourth dimension (thus slowing the aliens).
  • There are more than arrows in the grass and they also appear after defeating each alien.

Oh, one more thing: don't employ Epona.

It'southward hard enough shooting the Bow at moving targets, let alone doing so while moving yourself too. Merely apply the mini-map, listen for the canis familiaris, article of clothing the Bunny Hood and aim carefully. Hold out until 5:15 AM and they'll dice with the morning light. Skilful luck!

When you've successfully defended the befouled until forenoon, Romani will cheers by giving y'all something precious indeed! No, non the Milk, the Canteen! At this point, you can enter the barn and speak with her older sister, Cremia, who could use an escort afterwards on this night. Agree to help her out, then caput outside and play the Song of Double Time to have y'all to the 2nd night.

Speak with Cremia, who is waiting on the wagon and about to make her commitment to Clock Town. She'll lament about what's going on lately, and inform you lot of her friendship and worries almost her good friend, Anju (whom y'all'll meet afterward on in your adventures).As you get out the ranch, things go wrong and y'all'll have to protect the wagon from bandits. An alien invasion is typically followed by milk raiders, is it not?

Aim at whichever ugly ass-riding thief (Gorman Brother) you wish and shoot them with your Bow to preclude them from attacking the jars of milk. If they hitting each jar twice, it'll pause. Information technology's incredibly piece of cake, and yous can just rapidly press the B button to shoot like crazy. In fact, the only way you can lose is if you lot never manage to hit them at all, since it'due south only at the very end that they break all of the jars.

Interesting fact: if you vesture the Circus Leader'due south Mask, the bandits will not assault the carriage. Unfortunately, you cannot acquire the Circus Leader's Mask until After you go the Romani's Mask, which yous are rewarded with for completing this quest….

Afterward yous've shown your valor, Cremia will thanks by giving you lot the Romani's Mask, which allows you to enter the Latte Milk Bar in East Clock Town. That's all for now, so put your remaining rupees in the bank and play the Vocal of Time.

7.3 Ikana Graveyard

Note: This department does not need to be completed at this time. Yous could instead head straight for Cracking Bay. Getting the Captain's Hat and learning the Vocal of Storms will be required later in the quest. This section is found here because in the Nintendo 64 version of the game, you volition get an Empty Bottle, which is very valuable in the Gerudo Fortress of the Neat Bay. However, in the Nintendo 3DS version of this game, you already got an actress bottle earlier in Southern Swamp, and so you don't necessarily need to practise this now as you have plenty bottles to progress.

Ikana Coulee (Stone Mask) – Nintendo 64 Version Simply

Annotation: The Stone Mask is only available in Ikana Canyon in the Nintendo 64 version. In the Nintendo 3DS version, information technology is located in the Pirate'south Fortress and it will be covered in the next chapter. If playing the 3DS version, proceed with the next section below dealing with the Graveyard.

First you're going to demand a Red Potion. Y'all tin soar to Southern Swamp and caput to Kotake's Magic Hags' Potion Shop to buy one for 20 rupees, or you can buy one in West Clock Boondocks at the Trading Post for 30 rupees. Whichever you lot cull, head to Termina Field, play Epona's Song and ride her through the east exit (clay packed area with all the pillars).

This place is filled with Real Bombchus, but they can't hurt you lot while you lot're riding Epona. Ignore them and use Epona to jump the fences up ahead. At the terminate (once the Real Bombchus take all exploded) get off Epona most the circle of stones on the correct. There's non much to do hither yet, but if Shiro_(Majora%27s_Mask)"]invisible soldier[/wiki]. Speak with him to learn that he'due south been waiting for someone to come along that could come across and hopefully heal him. Fork over a Red Potion to cure him and receive the Stone Mask as thanks.

Graveyard (Helm's Hat)

Run all the way to the north of this expanse and climb upward the ledge, and then run on through to enter the Ikana Graveyard. Yous'll meet a short prune that gives yous an overview of the area, showing all the Bad Bats that fill the place. Run forrard and avert the enemies. Y'all'll probably bump into Dampé, the undead-phobic Gravekeeper. He actually needs a new career!

Sew to the second half of this expanse and turn right. You'll see a circumvolve of stones here where you lot can use a Bomb or the Blast Mask in the eye to reveal a hole. This is entirely optional, simply you can drib downwards and impale the Minibabas and Withered Deku Babas for Deku Nuts and Deku Sticks for the battle up ahead, as well as open the chest for some Bombchus.

Run all the way upward to the house, where yous'll find a giant skeleton curled under the bridge. If yous read the inscription next to information technology, you'll discover that the skeleton is awaiting someone to claiming it by waking it from its sleep. Stand next to it and play the Sonata of Awakening, thus beginning the battle with Skull Keeta (and causing Dampe to run and hide, of course).

After beingness awoken, Skull Keeta volition begin running away. If he gets to the end of the runway earlier you can hit him with your sword, he'll disappear and y'all'll accept to go back in time to fight him once again. Every few yards, there'due south a wall of fire that will come up forth with two Stalchildren, skeletal enemies that attempt to impede your progress. Defeat them to go forward.

In club to catch up to Skull Keeta, yous'll want to Z target him and shoot him with arrows. This volition stun him temporarily, giving you a take a chance to get closer. Proceed him targeted the entire time, support and slash Stalchildren when they announced, then go along to run forward, shooting arrows each fourth dimension the stun wears off. Yous'll hands be able to close the altitude this way.

Once you're shut, hitting him with your sword to initiate the 2nd phase of the battle. Skull Keeta volition assault y'all direct and do quite a bit more harm than his mini counterparts. You tin use your Shield to get close and hit him, simply he tin occasionally hitting over it because he's and then tall. Instead, shoot him with arrows to stun him, so run in and hitting him (or whip out your sword and use a Bound Attack to do double damage).

Afterward you've hurt him sufficiently, he'll counterattack by jumping into the air and landing on you. Run when y'all run across the shadow and speedily plow to confront him, hitting him just subsequently he lands. You can hands practise this several times in a row and terminate the battle in no time.

Once he'southward been defeated, he'll take you over to the chest and explain a bit about what's going on. He was the captain of the army of Ikana, a now dead kingdom upwards on the hilltop (which you will visit afterward on). Considering of his shame from existence defeated in life, his soul has stayed here in the Graveyard, but now he can balance in peace since yous've…defeated him once again…? Video game logic. After a final salute, the skeleton human volition disappear along with the flames surrounding the chest.

If you already grabbed the Hookshot in Great Bay (which will exist covered next affiliate) and so you can just grapple onto the chest. If not, simply climb onto either the left or right wall and leap across. Open the breast to receive the Helm's Chapeau, which contains the spirit of Skull Keeta! This is pretty cool, as people volition fault you lot for him when you wear it. Every bit a exam run, y'all can hop downwardly and speak with Dampe while wearing it for a humorous scene, scaring him half to death – fitting, being in a Graveyard and all. Anyway, if yous had spoken to Dampe without wearing the mask, he'd say that the undead come out at night. Time to test out the new mask!

First Night – Song of Storms

Play the Vocal of Double Time to go to the Kickoff Night. Stalchildren (dead soldiers of Ikana) roam the Graveyard at nighttime and guard the graves. Run over to the iii that are circumvoluted the tombstone and speak with 1 of them while wearing the Captain's Hat. After he's done rambling, order him to open the grave and hop on in.

Spring beyond the niggling island and enter the adjacent surface area where there are many Bad Bats. To defeat them, you tin stand in the middle and utilise the Boom Mask, then switch to the Deku Mask and spin back and forth until they're all dead. Once all of them are taken care of, a large breast volition announced containing a imperial rupee (fifty). At this point, you will need to light all the torches to open the door. If you take a Deku Stick (unlikely) yous can simply calorie-free information technology on the lit torch in the previous area. Otherwise, only utilise three Burn down Arrows to light all three torches.

This next large room has a statue-looking thing in the middle. Hit information technology with your sword to initiate the battle with the Atomic number 26 Knuckle.

This heavily armored foe has an amazing damaging attack that may even take yous out in 2 hits if you don't have much life at this bespeak in the game. It takes him a moment to swing his axe, however, so take reward of this and smack him between his swipes. Once you lot know how to practise it, he's non that hard.

Z target him, go shut to lure him into attacking, then back upwards. Equally before long every bit his slash is washed, run in and rapidly stab him with your sword. Repeat. Halfway through the battle, he'll lose his outer layer of armor, which makes him a bit faster (and also makes him take steps forward when he slashes with his axe). Step back further to account for this and just keep information technology upward a little longer to defeat him.

Afterwards he's been defeated, the drapery on the platform ahead will rise to reveal a big stone tablet. Y'all'll witness a short clip of Flat, one of the 2 Composer Brothers to the Royal Family of Ikana. He thanks you and explains that his evil brother, conveniently named Precipitous, sealed him within this tomb, simply before that, they composed the song that is inscribed behind him. After he disappears, climb up the steps and check out the tablet to observe the Song of Storms, a useful melody you'll exist using a few times in your journeying. It's actually ane of the songs from the previous game, Ocarina of Time, and also the same song that Guru Guru plays on his music box. That's all in that location is to do hither, and so backtrack and exit the grave.

Second Night – Piece of Heart

Play the Song of Double Time to get to the second night, then echo the same process, ordering the next grave to be opened. Inside, jump across to find some rupees and a jar filled with magic. This cave seems awfully suspicious. Whip out your Lens of Truth to see a door backside a imitation wall.

In this room, y'all'll have to work your way over to the opposite side, only there seems to be no way to practice that! Use the Lens of Truth to see the invisible path. Kill the invisible Keese and Large Skulltulas by simply shooting them with arrows. At the other end of the room, you'll observe a cracked wall on the left which you tin can blow upwards with either Bombs or the Nail Mask. Enter the door to find yet another Iron Knuckle. Defeat information technology the aforementioned way you did the other and it'll leave behind a large chest containing a Piece of Middle. Work your back out.

Third Night – Empty Bottle

Play the Vocal of Double Time until information technology'due south the third nighttime. Open the last grave and enter. This takes you to a very large room with several patches of soft soil. Bound downwardly and meet up with Dampe. Apparently, he decided to go on a petty treasure hunt, just his lantern went out. He's willing to dissever the treasure with y'all if you lot'll pb him to all the diggable spots. Sounds good. Use the light of Tatl to lead him around by Z targeting him and backing upward. If you lot get likewise far away from him, he won't be able to see.

There are a total of six dirt patches in this room; iv down low and 2 upwards high. Lead Dampe to them to have him dig them up, potentially revealing a blue flame. The goal is to find all three blue flames. The dirt patches they're in are random each time you play. To become Dampe to the higher clay patches, have him stand on the dark brown panels on the floor and and so step off of them. They'll steadily rise and accept him to that side of the room, so quickly climb the ladder or blocks to get to that side and exist ready to lead him in one case the lift arrives. Once all 3 flames have been found, a Big Poe volition announced and Dampe will quickly disappear.

Big Poes are somewhat rare in this game and they can be defeated quite easily with the Hero'due south Bow. They ever appear on the opposite side of wherever your screen is facing, forcing you to turn effectually to see them. After it swoops past you, shoot information technology with an arrow to harm it. After several hits, it'll exist defeated, revealing a large chest up on the ledge. Before heading up there, yet, stand up next to the soul left behind by the Large Poe and swipe it with an Empty Bottle. You can sell this at the Curiosity Shop in Due west Clock Boondocks after. Climb up to the ledge and open up the chest to get a Piece of Heart. Annotation: If y'all are playing the Nintendo 64 version of the game, this will take the always-precious Empty Bottle, which comes in handy in the next area.

Climb up the ramp and slash the jars, since ane of them contains a imperial rupee (50). Go upwardly the stairs, which lead to Dampe's Firm. You'll find him hiding under the bed, unwilling to come up out. That's all there is to do here, so soar back to Clock Town, put your rupees in the banking company, sell the Big Poe to the Curiosity Store if you collected information technology, put THOSE rupees in the bank and play the Song of Time.

  • Chapter 1 – First Three Days
  • Affiliate ii – Southern Swamp
  • Chapter 3 – Woodfall Temple
  • Chapter 4 – Collection
  • Affiliate 5 – Snowhead
  • Chapter 6 – Snowhead Temple
  • Chapter 7 – Spring, Romani Ranch, Ikana Graveyard
    • vii.1 – Spring
    • seven.ii – Romani Ranch
    • 7.3 – Ikana Graveyard
  • Chapter 8 – Great Bay & Zora Cape
  • Chapter 9 – Nifty Bay Temple
  • Affiliate 10 – Ikana Canyon
  • Chapter xi – Well & Ikana Castle
  • Affiliate 12 – Stone Belfry Temple
  • Chapter 13 – The Moon

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Source: https://www.zeldadungeon.net/majoras-mask-walkthrough/spring-ranch-graveyard/

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